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Wesnoth Units database

Dire Shessinsaan Wolf

(image)

No one knows what could be those beasts and from where they came. Some whisper they are the result of some macabre magical experiments.

Special Notes: The swarming attacks of this unit become less deadly whenever its members are wounded. The victims of this unit’s poison will continually take damage until they can be cured in town or by a unit which cures.

Information

Advances from: Shessinsaan Wolf
Advances to:
Cost: 54
HP: 62
Movement: 7
XP: 150
Level: 3
Alignment: neutral
IDXE Dire Shessinsaan Wolf
Abilities:

Attacks (damage - count)

(image)bite
melee
14 - 3
blade
(image)tentacle
melee
4 - 12
impact
swarm
poison

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact10% (icon) fire0%
(icon) cold0% (icon) arcane-20%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave140%
(icon) Coastal Reef230%
(icon) Deep Water-0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen220%
(icon) Hills150%
(icon) Mountains260%
(icon) Mushroom Grove240%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp330%
(icon) Unwalkable-0%
(icon) Village160%